Education Snapshot
MIT EECS Graduate Student

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Massachusetts Institute of Technology
Boston, MA

List of coursework

Computer Graphics (Fredo Durand), Introduction to Numerical Methods (Steven G. Johnson), Computational Science & Engineering (Gilbert Strang), Founder's Journey (Ken Zolot), Advanced Algorithms (David Karger), Machine Vision (Berthold K. P. Horn)

Masters of Science, Computer Science
Department of Electrical Engineering and Computer Science

Researching the future of EyeNetra
MIT Media Lab, Camera Culture Group

GPA: 4.80/5.00
Expected Graduation Date: May 2012

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Iowa State University
Ames, IA

List of coursework

Mathematics: Matrices and Linear Algebra, Abstract Algebra, Proofs, Ordinary Differential Equations and Laplace Transforms, Engineering Statistics, Advanced Placement Statistics, Calculus I, II, & III. Thermo/Fluid-dynamics: Heat Transfer, Fluid Flow, Thermodynamics I & II Mechanical and Electrical Engineering: Mechanical Systems Design (Senior Design), Mechanical Systems and Controls, AC Circuits and Motors, Circuits and Instruments, Measurements and Instrumentation, Machine Design, Manufacturing Engineering, Principles of Material Science, Mechanics of Materials, Engineering Dynamics, Engineering Statics, Intro to Mechanical Engineering Design, Engineering Graphics and Design. Computer Science: Database Systems, Software Development Practices, Software Construction and User Interface, Algorithm Design and Analysis, Theoretical Foundations of Computer Engineering, Advanced Programming Techniques, Intro to Digital Logic, Data Structures, Intro to Object Oriented Programming. Other: Technical Communication, Spanish/English Translation.

Bachelors of Science in Mechanical Engineering
Summa cum laude and with Honors
Minors: Computer Science & Mathematics

GPA: 3.99/4.00
Engineering Core GPA: 4.00/4.00

Graduated May 2010

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Valley High School / Des Moines Area Community College (Dual Degree)
West Des Moines, IA

List of AP coursework

AP Biology, AP Physics, AP Chemistry, AP Calculus BC, Advanced Computer Programming, AP Music Theory.

High School / Associate's Degree of General Studies
(Earned Concurrently)

GPA: 4.07/4.00

Graduated June 2006
Associate's Degree Conferred: August 2006

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My Projects

Jason is a research student at the MIT Media Lab, working as an Electrical Engineering and Computer Science student specializing in computer graphics and vision under advisor Ramesh Raskar. He started his Media Lab career working on the Bi-Directional display aiming to improve its spatial resolution, then continued the NETRA and CATRA eyecare-on-a-cellphone project, and is now working on advancements of mobile healthcare and human computer interaction.

Recent Projects

Retinal Imaging
MIT Master's Thesis Research

Vision loss in developing regions is a major problem. In 2002, nearly 300 million people from around the world suffered from visual impairment, with over half of those having severe sight loss and/or blindness . Over 90% of those people live in developing areas. Vision impairment incidences are projected to double by the year 2020. The greatest deterrent to blindness prevention is proper health screenings in developing regions. While AMD, Diabetic Retinopathy, and glaucoma can all be diagnosed through a simple retinal photograph, instruments that image the retinal tissue, such as ophthalmoscopes, fundus cameras, and scanning laser ophthalmoscopes are considerably expensive too bulky to meet the demand of the developing world.

We aim to provide a low-cost retinal screening device so diseases such as diabetic retinopathy and glaucoma do not go undetected. Jason work consists of processing and rendering retinal images from rudimentary hardware to be observed in a meaningful way. Currently, Jason is a CIMIT Finalist, IDEAS Global Challenge Finalist, and IEEE Change the World finalist.


Jason cofounded Minecraft.print() with fellow Media Lab student Cody Sumter. Minecraft.print() is the bridge between Minecraft and the physical world allowing users to take their Minecraft creations into the real world. So far it has been used in several creations and model for at least one spin-off program.

The press release for Minecraft.print() received over 200,000 views within two weeks and was featured in TechCrunch, Joystick, and more.

NETRA & CATRA were the first of a series of smart phone applications and hardware attachments designed to bring eye care to the developing world. NETRA-Near Eye Tool for Refractive Assessment-uses the iPhones's screen to determine one's eye glass prescription, and CATRA uses similar techniques for cataract assessment.

Jason wrote a version of the NETRA software designed for use at TEDx Boston for iOS 4 and wrote the latest CATRA program for Android 2.1 which uses audio tones similar to touch-tone telephones to transmit data over-the-air in a cost-effective manner. NETRA has won numerous awards and is now a company.

Former Research & Projects

Kansas State University
Mathematics Research Experience for Undergraduate (REU) Student
Kansas State University, Manhattan, Kansas
Summer 2007

While at a Research Experience for Undergraduate program, Jason researched transforms to accelerate the convergence of the Fourier series—especially the Lubkin W-Transform which was supposed to work with periodic functions. In the end, the transform was found to converge slower in 90% of all test cases. Published findings in Numerical Algorithms, January 4th, 2008. Jason was one of ten students selected nationwide for the National Science Foundation REU program at Kansas State.Read More

Iowa State Senior Design Project
Four-way Bidirectional Valve
Iowa State University, Ames, Iowa
Fall 2009

In the fall of 2009, Waters Hot Inc. teamed up with the Mechanical Engineering Department at Iowa State University to create a semester design project for Mechanical Engineering senior design students. Waters Hot informed Iowa State University that a four-way valve, not seen on the market today, would be the perfect addition to their current energy-saving heating and cooling system. Such a valve would allow Waters Hot to channel fluid independently through three different lines and overall increase their bottom line. After of survey of personal skills, Jason Boggess, Diana Gylling, Lee Harris, Ted Hotvet and Laurel McDonough were paired with the Waters Hot design project. Boggess had much leadership experience both through class projects and extracurricular activities and was selected to be team lead. Harris had much Solidworks™ experience through internships and had phenomenal design skills. All members of the group were...Read More

One Little World
Iowa State University, Ames, Iowa
Spring 2009

"One Little World" is an interactive, 3D Real-Time Strategy game played on a global scale. Originally meant for the Microsoft Imagine Cup competition, the game was designed to address this year's Imagine Cup theme of global partnership and environmental sustainability. "One Little World" incorporates the concepts and dynamics of resource management, scarcity, and cooperation into gameplay through mining resources and creating inter-country trades. As the game progresses, the user must chose “green” power plant and energy options to save money and avoid polluting the planet. While the "One Little World" project was aimed at junior high students, it is a fun and interactive game for all ages.

Iowa State Sophomore Design Project
Tyro Tyrant Twister
Iowa State University, Ames, Iowa
Spring 2008

The goal of this project was to design and develop a power system for the One laptop per child project—a product of the MIT Media Lab Founder. Our solution was to use a handcrank system that could be supported with the feet. A similar solution has been deployed to developing countries today.

Senior Honors Project
Advanced Rendering Techniques
Iowa State Honors Program, Ames, Iowa
Spring 2010

Traditional rendering has relied heavily on polygons due to the linear nature of a polygon surface. All polygons can be broken down into triangles (the simplest polygons) using a technique shown in Figure 1. Since the edges of a triangle are linear by design, the area spanned by the triangle in any mapping (i.e. any rotation or projection in 3-space onto a 2D screen) is a unique set of points. For this reason, graphic hardware relies on rendering triangles. Given any pixel inside of a triangle polygon, the color of that pixel can be uniquely found from a texture map or color gradient by a simple linear transformation. Linear transformations are key, since graphics processing units can be vastly optimized to perform millions and millions of linear transformations per second. Read More


Lockheed Martin Space Systems
Simulation Expert and Virtual Reality Technician
Denver, Colorado
Summer 2010 & Winter 2011

At Lockheed Martin, Jason simulates design fabrication and engineering processes in the Collaborative Human Immersive Lab (CHIL) in Lockheed Martin Space Systems Denver. During the summer of 2010, Boggess worked on the GPS (Global Positioning System) III satellite factory flow using the Dassault Systèmes DELMIA software suite (V5). Being a part of the CHIL, Jason has worked closely with virtual reality capabilities such as motion capture and the fully-immersive stereoscopic 3D CAVE in the Collaborative Human Immersive Lab (CHIL).

In addition to simulation work for space programs, Jason also works on CHIL development. He developed software and managed the hardware for a PointGrey Ladybug 3.0 spherical camera, enabling it to stream internally between company sites. He was also responsible for a portable virtual reality system (ROVR) to display 3D images in true stereoscopic 3D, on which he presented work at the GPS III Critical Design Review in Newtown, PA.

Jason was appointed Dassault software administrator for the Lockheed Martin Space Systems Company pathfinder projects during the summer of 2010, managing accounts and assisting users from around the country. Read More

Lockheed Martin IS&GS
Software Engineering Intern
Colorado Springs, Colorado
Summers 2008 & 2009

Jason participated on an energy and power management internal research and development program designed to improve the flow of the US power grid. During the summer of 2009, Jason programming in Java, JavaScript, Google Web Toolkit, and HTML/XML to create thin-client, browser-based GUIs. He wrote REST services and interacted with Oracle/SQL databases through JDBC.

He also independently planned and organized an intern-only tour of NORAD Air Force Base in Cheyenne Mountain. Earned “Exceptional Contributor” (5) rating for his time at Lockheed.

During the summer of 2008, Jason was a member of a web command and control internal research and development team. Used C# and Visual Studio to bring more capabilities to satellite communication software. Jason independently wrote graphing libraries and a graphing gadget in JavaScript for the Google Gadget framework. Worked in small teams (<10 people). Read More

Technology Skills

Programming Proficient in Java, JavaScript, C#, XML, C++, C, Objective-C, and Visual Basic (including VBA)
Prior experience with PHP, CGI, SQL, Python.
OpenGL, DirectX 8.0 (and higher), and Microsoft XNA programming experience.
Linux (OpenGL) and Windows (DirectX).
iOS 5.0 and Android 2.x.x development experience.
Microsoft Office (Word, PowerPoint, Excel, Access, Outlook, LiveMeeting, etc.) with macro and database programming experience
Computer-Aided Drafting (CAD) Solidworks, Dassault Systemes DELMIA Suite: Quest, Process Engineer, Work Instruction Composer, 3D Via, DELMIA V5
Some Solid Edge and CNC experience.
3D Studio Max and Blender
Photo-editing experience with Adobe Products (Photoshop, Fireworks)
Operating Systems Windows 3.11-Windows 7. Ubuntu/Debathena Linux experience (including basic terminal commands). OSX 10.7 Lion

National Science Foundation (NSF) Graduate Fellow

One of 2,000 students selected to participate in the NSF Graduate Fellowship Research Program giving graduate students three years of graduate research funding. April 2010.

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Elected Inter-Residence Hall Association (IRHA) President

IRHA is the student group responsible for advocating student voice in the residence halls. A forty-member organization, IRHA represents over 6,100 students. Responsible for communications and overall success of the organization. Elected April 2009.

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• Presented at the VOSH international annual meeting about NETRA & CATRA. October 2011

• Hosted booth at Professor's TEDx Presentation in Boston, MA, June 2011.

• Presented at the GPS III Critical Design Review in Newtown, PA, August 2010.

• International Multi-Symposiums on Computer and Computational Sciences (IMSCCS|07) at the University of Iowa, August 13th, 2007

• First Annual Undergraduate Research Symposium at Iowa State University. April 11th, 2007

• Spatial Understanding at the ISU Department of Mathematics Colloquium, January 23rd, 2007

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• Top 2% of Engineering class, May 2010

• Accepted into MIT, Stanford, and Berkeley Masters programs, Spring 2010

• Accepted into MIT EECS, Spring 2011

• Iowa State University Bronze Leadership Pin Recipient, May 2009

• Member American Mensa, Fall 2007

• First Ever ISEAGE Cyber Defense Competition Winner, Iowa State University, April, 2006

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Top Executive Experiences


Inter-Residence Hall Association
Iowa State University. Ames, Iowa

IRHA is the student group responsible for advocating student voice in the residence halls. A forty-member organization, IRHA represents over 6,000 students. Responsible for communications and overall success of the organization. Elected April 2009.

Presidential Candidate
Spring 2008

Government of the Student Body Presidential Candidate
Iowa State University. Ames, Iowa

Ran for Government of the Student Body President with Derek Haskin. Despite the close race, our slate lost by about 10% to Turk & Peterson.

Other Executive Experiences

Martin Hall President (500 students)
Iowa State University. Ames, Iowa

Boyd House Vice President, Martin Hall
Iowa State University. Ames, Iowa

Protestant Student Community President
Massachusetts Institute of Technology. Cambridge, MA

Choir Director, and Student Board Member
University Lutheran Center
Iowa State University. Ames, Iowa

University Lutheran Center
Iowa State University. Ames, Iowa

Video Game Developer's Club President
Iowa State University. Ames, Iowa

Chemistry Club President
Valley High School. West Des Moines, Iowa

Teaching Experiences

Teach for America Candidate
Declined further interviews due to successful graduate school applications
Spring 2010

Private Elementary School Tutor
Fourth Presbyterian Church in South Boston

Collegiate Engineering Tutor (Calculus series, Thermodynamics, and statics)
Tutored over 50 Students
Academic Success Center
Iowa State University. Ames, Iowa

Collegiate Engineering Tutor, Statics
Science Bound Program
Iowa State University. Ames, Iowa
Spring 2008

Sunday School Teacher
St. Mark Lutheran Church. West Des Moines, Iowa

Service Work

Volunteer Elementary School Tutor
Homework Help in South Boston

Habitat for Humanity Collegiate Challenge
St. Petersburg, FL
Spring Break 2012

Habitat for Humanity Collegiate Challenge
South Palm Beach, FL
Spring Break 2011

Charles River Conservancy
Boston, MA
Fall 2011

Holden Village Volunteer
Holden Village, WA
Spring Break 2010

Habitat for Humanity Volunteer
Lawrence, MA
Fall 2010

Church Concession Stand Volunteer
University Lutheran Center
Iowa State University. Ames, Iowa

Created Philanthropic Officer
Inter-Residence Hall Association
Spring 2010

Silver Cord Award Winner
160+ hours of Community Service while in high school
Valley High School

Tau Beta Pi : Roller Coaster Competition Judge, Robotics Lab Proctor, Adopt-a-Highway Volunteer, etc.

International Experience

People To People Student Exchange Program
England, Ireland, & Wales

Orchestra Italy Tour
Valley High School. West Des Moines, Iowa.

Countries Visited
US Virgin Islands
New Zealand

If you would like to contact Jason, please send an email to
For more general information about his interests, please visit Jason